Byte World Project
02.2017 - 04.2017
A project to create 3d graphics, while avoiding floats. Although I'm mainly making this to practice the math behing rasterization, the aim with this project is to make "lightweight" 3d graphics, that can run even on a software level. Obviously a game without floats has lots of limitations (especially on rotations) but it is a creative idea.
This project has been fused with
ddtand is no longer active.